| Principle-1: Segment |
Principle-2: Take Out |
Principle-3: Local Quality |
Principle-4: Asymmetry |
| Principle-5: Merge |
Principle-6: Universal |
Principle-7: Nested Doll |
Principle-8: Counterweight |
| Principle-9: Prior Counteraction |
Principle-10: Prior Action |
Principle-11: Cushion |
Principle-12: Remove Tension |
| Principle-13: Other Way Round |
Principle-14: Curve |
Principle-15: Dynamize |
Principle-16: Slightly Less Slightly More |
| Principle-17: Another Dimension |
Principle-18: Vibrate |
Principle-19: Periodic Action |
Principle-20: Continuity of Useful Action |
| Principle-21: Hurry |
Principle-22: Blessing in Disguise |
Principle-23: Feedback |
Principle-24: Intermediary |
| Principle-25: Self Service |
Principle-26: Copy |
Principle-27: Cheap Disposable |
Principle-28: Mechanics Substitution |
| Principle-29: Fluid |
Principle-30: Thin and Flexible |
Principle-31: Hole |
Principle-32: Colour Change |
| Principle-33: Homogeneous |
Principle-34: Discard and Recover |
Principle-35: Parameter Change |
Principle-36: Phase Transition |
| Principle-37: Thermal Expansion |
Principle-38: Enrich |
Principle-39: Calm |
Principle-40: Composite |